So... Would You Come With Me?
A downloadable game for Windows
Control: WASD + Mouse
Art: 豆子douzi
Program: Hefan
Status | Released |
Platforms | Windows |
Rating | Rated 3.0 out of 5 stars (3 total ratings) |
Authors | Hefan, baka_marisa |
Genre | Adventure, Interactive Fiction, Visual Novel |
Tags | 3D, Anime, Atmospheric, Mystery, Narrative, Story Rich, Touhou, Walking simulator |
Download
Download
So... Would You Come With Me v0.10.zip 499 MB
Comments
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简单的流程,优秀的作品,就是结局爬塔太漫长了
打扰了,第一次玩,下载有什么要求吗
请问最新版更新了什么
感谢游玩
v0.09版本扩充了结局内容,并修复了微小bug
This needs a suicide trigger warning.
三天时间做出这样的游戏实在令人叹为观止
如果给他一年,我想应该会成为车万圈里一个颠覆性的作品
Great game, a 3d visual novel with a hint of horror, which kept me on my toe throughout the game, though I will say the tower climbing at the end is really time consuming if you are hunting for all endings.
In response to the other comments about having no idea how to get the other endings, it's all about interacting with all the graffities.
If you just run through it, going straight through the torii gates, you will be able to get ending 3 or 4, depending on your choice at the end. But if you take your time looking through the graffities, you will get ending 1 or 2.
So I'm guessing it's a way of portraying if Maribel truly believes in Gensokyo that Renko tried to explain, and that in turn becomes the reality?
Also, the scripture is hardly readable, even if you are fluent in Japanese or Mandarin (because the developers are Chinese, I think). As someone who is fluent in both, I'm still struggling to even understand a complete sentence.
Still, an amazing game! (sry for the bad English, I'm not native to the language)
不同的结局跟看不看涂鸦有关系,涂鸦基本都看的话能拿结局一和二,不看的话能拿三和四,
爬塔模拟器。原来如此,其实我猜到不看涂鸦会影响结局但实在是不想爬塔了(另外作者是国人可以用中文留言的)
打了很多遍只打出了2个结局,另外两个结局根本没有头绪。
另外就是没有bgm玩这个游戏总有一种怪怪的感觉,而且脚步声也太大了,这真的是一位少女做到的吗:)
不过讲的故事还挺有新意的,就是有些地方感觉得要多打磨一下,有些突兀(电话亭和电影院那里)
另外就是按按shift+方向键可以人物移动的更快,按e也可以与场景交互,希望可以添加到操作说明里。
问我是怎么发现的只能说我是rpg高手(其实是试出来的)
更新后光速玩了一会。
总体上来说比第一版要好了很多,脚步声不再那么出戏,也有了很多互动音效。
但还是只能打出2个结局,根本没有发现另外两个结局的线索。
另外莲子家和地下车库的环境音总感觉怪怪的。
最后一个场景流程感觉太长了,一直走,哪怕第二版中途加了梅莉的独白也仍旧很无聊,让人没有期待(最终幻想14 6.0的剧情结尾之前也要走很长的路,但很完美地升华了剧情)。希望以后可以缩短流程或者添加更多剧情来充实流程。
Copying this comment here as well:
This was a really neat visual novel! I feel like the gameplay is a little tedious though. It starts to feel much less engaging about half of the way through.
Because of this and in addition to other things, I've only found two out of four of the endings and I'm not sure how I'd unlock the others because of the limited interactivity in the game.
In the subway, I'm not sure if so much of the graffiti is supposed to say (something along the lines of) "This looks like very old graffiti" when you examine it. Also, I'm not sure if you're supposed to be able to read the scripture written in kanji in the second-to-last level. It takes up a big portion of the wall like the text in the movie theater did, but there's no way to examine it and read the contents of it if you're an English speaker. Also, around this level and the one after it feels like performance and framerate dropped significantly—and I actually own a really beefy computer. That could have been a figment of my imagination though. Overall, I still liked it however! Thank you very much for making it. :)